Component catalogue · rev. 2026.10
GSS

Game Systems Simulator — Game economy simulator: design resources as a graph and see in seconds how the game plays out over hours.

✕ActiveRev. 3.4.0 · 13/10/2026

1Features

A tool for developers of idle, incremental and progression-heavy games. Build the economy from nodes, let a deterministic simulation play it for different player types, and see charts, a health score and bottlenecks. Export the finished model straight to code for Unity, Godot or TypeScript.

  • Visual editor: 10 node types, 5 templates, 12 sample graphs
  • Deterministic simulation with a seed and a chart for every pool
  • Three player types: Casual, Grinder, Min-Maxer
  • AI graph generator via the Claude API (your own key)
  • Tauri · React · TypeScript · React Flow · Zustand · Tailwind
  • Platforms: Linux, macOS, Windows
  • License: Proprietární

2Characteristics

ParameterValue
Node types10
Export.gss, CSV · PRO: C#, GDScript, TS
Installer (Windows)4,8 MB
FREE limit15 uzlů · 120 s
PriceZdarma · PRO od 19,99 USD

3Installation

itch.io
https://neopryus.itch.io/idle-economy-simulator
Prohlížeč
https://gss-web-5ur.pages.dev
Windows
winget install ondys.pruvan

4Pinout (inputs and outputs)

1graphIN2.gssIN3seedFLAG4playerFLAG8chartsOUT7healthOUT6exportOUT5aiCMDGSS1 · graph INResource graph of nodes2 · .gss INProject file (JSON)3 · seed FLAGRepeatable simulation4 · player FLAGCasual, Grinder, Min-Maxer8 · charts OUTChart for every pool7 · health OUTHealth score 0–1006 · export OUTCSV, code for Unity/Godot/TS5 · ai CMDGraph generator (Claude)
No.PinTypeDescription
1graphINResource graph of nodes
2.gssINProject file (JSON)
3seedFLAGRepeatable simulation
4playerFLAGCasual, Grinder, Min-Maxer
5aiCMDGraph generator (Claude)
6exportOUTCSV, code for Unity/Godot/TS
7healthOUTHealth score 0–100
8chartsOUTChart for every pool

5Typical application

6Revision history

Rev.DateChange
3.4.013/10/2026Opravy chyb a stability.
Source code ↗github.com/ondysdev-beep/GSS